Scarygirl is now officially launched on the Zero Latency platform and is available at 40+ locations around the world. I was honored to work on the level design of several environments as well as providing consultations on gameplay.
Exciting to see the VR interactive narrative “The Book of Distance” winning soo many awards! Stephan Tanguay had the pleasure of working at the National Film Board of Canada with director Randall Okita to produce several rapid prototypes for the Book of Distance virtual reality interactive narrative. Stephan contributed to the design process, ux,...
Stephan Tanguay had a blast working as a technical artist on the super cool virtual reality game Blasters of the Universe! This game was built from the ground up for the Steam VR and the HTC Vive offering a compelling action shooting experience with room scale game play.
Super Polygon Founder & CEO Stephan Tanguay was lucky to work on this multiplayer virtual reality driving experience at Globacore for the Montreal and Toronto Auto Show. He created the track and environments based on satellite data from the Fuji Speed Way in Japan. Loads of fun to work on!
Super Polygon Founder & CEO Stephan Tanguay had the pleasure of creating massive martian landscapes ( 4 KM squared ) for a virtual reality based multiplayer experience showcased at the 2016 Consumer Electronics Show!
CEO & Fonder of Super Polygon – Stephan Tanguay helped Meld Media in building this Virtual Reality showcase for the Royal Ontario Museum. This installation was displayed at the Ancients Arcade over the winter holidays with over 500 people experiencing it daily!