Slugterra VR has been nominated by the Canadian Game Awards for best VR / AR game. This VR game made for the Hologate platform was near and dear to Stephan Tanguay’s heart as he was the lead the game design, level designer, technical lead and helped build a team make to make it all...
Stephan Tanguay had the opportunity to contribute to ScaryGirl VR as game designer, developer and environment designer. An epic large-scale free roam game from Dark Slope Studios is Scarygirl: Mission Maybee, a fully immersive 4-8 player, untethered free-roam VR game. The experience is 15 minutes in length and played in a 60’ x...
Stephan Tanguay had the pleasure of working at the National Film Board of Canada with director Randall Okita to produce several rapid prototypes for the Book of Distance virtual reality interactive narrative. Stephan contributed to the design process, ux, interaction design, level design, lighting, vfx and was the lead developer / solution designer. He...
Immerse yourself in virtual reality to experience light in a whole new way! It was a pleasure working on this virtual reality based digital experience for OSRAM at this years CES on behalf of Globacore. Take part in a virtual reality (VR) adventure, click the video link, and experience a 3D installation that shows...
Super Polgon founder Stephan Tanguay was honored to work as a lead virtual reality game developer on CampfireVR for Jam3. Campfire VR is fun silly casual game with intuitive motion based game play and a foul mouthed sense of humor.
Stephan Tanguay was lucky enough to work as a technical artist on Blasters of the Universe. Blasters of the Universe is the first of its kind, bringing the bullet hell genre into first person VR. Intense gameplay is heavily reliant on physical movement, requiring the player to duck, dodge, twist, turn, and maneuver their...
FISTS OF FIRE VR is like nothing you have ever experienced before with completely immersive VR based gameplay that uses position tracking cameras and the Leap Motion to track your hands and body positions allowing you physically move in VR to avoid attacks while making hand gestures to shoot fireballs back at your opponents!...
Super Polygon Founder & CEO Stephan Tanguay was lucky to work on this multiplayer virtual reality driving experience at Globacore for the Montreal and Toronto Auto Show. He created the track and environments based on satellite data from the Fuji Speed Way in Japan. Loads of fun to work on!
Super Polygon’s founder and CEO Stephan Tanguay had the pleasure of leading the game design, technology and project management for Play Smart Labs helping build The Creativas a fantastic augmented reality fashion game for kids a truly unique interactive experience for children that combines real world and digital play!