VR Games Studio: Crafting AAA Virtual Reality Adventures

SuperPolygon is the XR Game Portfolio of Stephan Tanguay, an award-winning game director / designer / developer specializing in immersive gameplay, combat design, creative direction, development, and prototyping with Unreal Engine and Unity3D. Stephan creates AAA immersive experiences for VR, AR, and MR platforms like Oculus, Valve Index, SteamVR, PlayStation VR, Microsoft Hololens, and Magic Leap. Notable projects include Slugterra VR (Hologate – Canadian Game Awards), Mission Maybe (Zero Latency – VRAwards Nominee), and The Book of Distance (Steam VR – Canadian Screen Awards Best Immersive Experience).

Unlocking XR Innovation

Stephan is a key contributor to numerous successful AR/VR projects in Toronto, Canada, and beyond. His expertise extends to assisting companies in enhancing their skills and knowledge in this dynamic space. As a recognized global speaker on XR design, Stephan shares his insights and experiences with audiences worldwide. Since 2013, he has led the largest Virtual Reality meetup group in Canada, organizing over 100+ events to facilitate knowledge-sharing among creators.

Alongside his passion for creating innovative XR/VR/AR games and experiences, Stephan is dedicated to helping individuals and companies realize their visions. If you’re seeking an engaging speaker to discuss VR game design, Stephan offers a wealth of expertise and a commitment to fostering growth and innovation in the industry.

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