Stephan Tanguay’s recent talk – Virtual Intent: User Experience Design in VR / AR from the AmuseUX conference is available for viewing. Discover how to use the cutting edge 3D design and abstraction to project user intention inside the landscape of Virtual Reality and Augmented Reality. Learn how to design compelling UX that is...
Super Polygon Founder & CEO Stephan Tanguay was lucky to work on this multiplayer virtual reality driving experience at Globacore for the Montreal and Toronto Auto Show. He created the track and environments based on satellite data from the Fuji Speed Way in Japan. Loads of fun to work on!
Super Polygon Founder & CEO Stephan Tanguay had the pleasure of creating massive martian landscapes ( 4 KM squared ) for a virtual reality based multiplayer experience showcased at the 2016 Consumer Electronics Show!
In an effort to explore new ways to make extremely high quality content for Unity3D ( 3D game engine ) Super Polygon has been doing a lot of research using various forms of perlin noise, erosion simulations and dynamic vegetation placement to create visually stunning landscapes!